DeepSeek V4 Pro 前端测试——天气卡片
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工具: Claude Code
api 来源: DeepSeek 开放平台官网https://platform.deepseek.com
提示词:
以 iOS 18 的设计风格做一个带有动画效果的天气卡片,要求是使用 HTML、CSS 和基础 JavaScript,使用横板天气页面(拥有 4 个天气卡片 (晴天,大风,暴雨,暴雪))。应足够美观,实现一定的交互效果。
效果如下:
PixPin2026-04-2414-33-472940×1464 283 KB
PixPin2026-04-2414-34-152940×1464 307 KB
PixPin2026-04-2414-34-292940×1464 243 KB
PixPin2026-04-2414-35-132940×1464 193 KB
代码:
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>天气</title>
<style>
*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }
@font-face {
font-family: 'SF Pro';
src: local('SF Pro Display'), local('SF Pro Text'), local('Helvetica Neue'), local('PingFang SC');
}
body {
font-family: 'SF Pro', -apple-system, BlinkMacSystemFont, 'PingFang SC', 'Helvetica Neue', sans-serif;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
background: #1c1c1e;
overflow-x: hidden;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
/* Dynamic background that changes based on selected card */
.bg-layer {
position: fixed;
inset: 0;
transition: background 1.2s cubic-bezier(0.25, 0.1, 0.25, 1);
z-index: 0;
}
/* Frosted overlay for iOS depth effect */
.frost-overlay {
position: fixed;
inset: 0;
backdrop-filter: blur(80px) saturate(140%);
-webkit-backdrop-filter: blur(80px) saturate(140%);
z-index: 1;
pointer-events: none;
}
.app-container {
position: relative;
z-index: 2;
width: 100%;
max-width: 960px;
padding: 32px 24px;
}
/* Header */
.header {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 28px;
padding: 0 8px;
}
.header-location {
display: flex;
align-items: center;
gap: 6px;
}
.location-icon {
width: 20px;
height: 20px;
opacity: 0.8;
}
.location-text {
font-size: 20px;
font-weight: 600;
color: #fff;
letter-spacing: -0.3px;
}
.location-chevron {
width: 14px;
height: 14px;
opacity: 0.6;
margin-left: -2px;
}
.header-time {
font-size: 15px;
font-weight: 500;
color: rgba(255,255,255,0.7);
letter-spacing: -0.2px;
}
/* Cards row */
.cards-row {
display: flex;
gap: 14px;
overflow-x: auto;
scroll-snap-type: x mandatory;
scroll-behavior: smooth;
padding: 8px 8px 16px;
-webkit-overflow-scrolling: touch;
scrollbar-width: none;
}
.cards-row::-webkit-scrollbar { display: none; }
/* Individual card */
.weather-card {
flex: 1 0 0;
min-width: 195px;
max-width: 240px;
border-radius: 28px;
padding: 24px 20px 20px;
cursor: pointer;
position: relative;
overflow: hidden;
transition: all 0.55s cubic-bezier(0.22, 0.9, 0.36, 1);
background: rgba(255,255,255,0.12);
backdrop-filter: blur(24px) saturate(160%);
-webkit-backdrop-filter: blur(24px) saturate(160%);
border: 1px solid rgba(255,255,255,0.16);
box-shadow:
0 4px 24px rgba(0,0,0,0.12),
0 1px 4px rgba(0,0,0,0.08),
inset 0 1px 0 rgba(255,255,255,0.1);
user-select: none;
-webkit-tap-highlight-color: transparent;
scroll-snap-align: start;
}
.weather-card:hover {
transform: translateY(-6px);
box-shadow:
0 12px 40px rgba(0,0,0,0.22),
0 2px 8px rgba(0,0,0,0.12),
inset 0 1px 0 rgba(255,255,255,0.14);
border-color: rgba(255,255,255,0.24);
}
.weather-card:active {
transform: scale(0.97);
transition: transform 0.2s cubic-bezier(0.22, 0.9, 0.36, 1);
}
.weather-card.expanded {
flex: 2.5 0 0;
max-width: 400px;
min-width: 260px;
background: rgba(255,255,255,0.16);
border-color: rgba(255,255,255,0.28);
box-shadow:
0 16px 48px rgba(0,0,0,0.28),
0 2px 8px rgba(0,0,0,0.14),
inset 0 1px 0 rgba(255,255,255,0.16);
}
/* Canvas layer for weather animations */
.card-canvas {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
z-index: 0;
border-radius: 28px;
}
.card-content { position: relative; z-index: 1; }
/* Weather icon area */
.card-icon-row {
display: flex;
align-items: flex-start;
justify-content: space-between;
margin-bottom: 8px;
}
.weather-icon-wrap {
width: 52px;
height: 52px;
border-radius: 16px;
display: flex;
align-items: center;
justify-content: center;
font-size: 28px;
transition: transform 0.5s cubic-bezier(0.22, 0.9, 0.36, 1);
}
.weather-card:hover .weather-icon-wrap {
transform: scale(1.08);
}
.card-label {
font-size: 11px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 1.2px;
opacity: 0.5;
color: #fff;
}
.card-temp {
font-size: 48px;
font-weight: 200;
line-height: 1;
letter-spacing: -2px;
margin-bottom: 2px;
color: #fff;
}
.card-desc {
font-size: 15px;
font-weight: 500;
opacity: 0.75;
margin-bottom: 16px;
color: #fff;
letter-spacing: -0.2px;
}
/* Detail rows (shown more in expanded) */
.card-details {
display: flex;
flex-direction: column;
gap: 8px;
opacity: 0.55;
transition: opacity 0.5s ease;
}
.weather-card.expanded .card-details { opacity: 0.85; }
.detail-row {
display: flex;
align-items: center;
gap: 8px;
font-size: 13px;
color: #fff;
letter-spacing: -0.1px;
}
.detail-dot {
width: 6px;
height: 6px;
border-radius: 50%;
flex-shrink: 0;
}
.detail-value { font-weight: 600; margin-left: auto; }
/* Hourly strip (expanded) */
.hourly-strip {
display: flex;
gap: 10px;
margin-top: 16px;
padding-top: 14px;
border-top: 1px solid rgba(255,255,255,0.1);
opacity: 0;
transform: translateY(8px);
transition: all 0.45s cubic-bezier(0.22, 0.9, 0.36, 1);
max-height: 0;
overflow: hidden;
}
.weather-card.expanded .hourly-strip {
opacity: 1;
transform: translateY(0);
max-height: 80px;
}
.hourly-item {
display: flex;
flex-direction: column;
align-items: center;
gap: 4px;
font-size: 11px;
color: rgba(255,255,255,0.7);
flex: 1;
}
.hourly-icon { font-size: 18px; }
.hourly-temp { font-weight: 600; color: #fff; }
/* SVG icons */
.icon-svg { width: 36px; height: 36px; }
/* Responsive */
@media (max-width: 860px) {
.cards-row { gap: 10px; padding: 4px 4px 12px; }
.weather-card { min-width: 150px; padding: 18px 14px 16px; border-radius: 22px; }
.weather-card.expanded { min-width: 200px; max-width: 320px; }
.card-temp { font-size: 36px; }
.card-canvas { border-radius: 22px; }
.header { margin-bottom: 16px; }
}
@media (max-width: 600px) {
.cards-row {
flex-wrap: wrap;
gap: 10px;
}
.weather-card {
flex: 1 0 calc(50% - 5px);
min-width: 0;
max-width: none;
}
.weather-card.expanded {
flex: 1 0 100%;
max-width: none;
}
}
</style>
</head>
<body>
<div class="bg-layer" id="bgLayer"></div>
<div class="frost-overlay"></div>
<div class="app-container">
<div class="header">
<div class="header-location">
<svg class="location-icon" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.2" stroke-linecap="round">
<path d="M12 2C8.13 2 5 5.13 5 9c0 5.25 7 13 7 13s7-7.75 7-13c0-3.87-3.13-7-7-7z"/>
<circle cx="12" cy="9" r="2.5"/>
</svg>
<span class="location-text">北京</span>
<svg class="location-chevron" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.5" stroke-linecap="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</div>
<span class="header-time" id="headerTime"></span>
</div>
<div class="cards-row" id="cardsRow">
<!-- Cards injected by JS -->
</div>
</div>
<script>
(function() {
// ── Config ──────────────────────────────────────────────
const weatherData = [
{
id: 'sunny',
label: '晴天',
icon: '☀️',
temp: 28,
desc: '晴朗无云',
hi: 31, lo: 22,
humidity: 35, wind: 8,
uv: 6, aqi: 42,
hourly: [
{ time: '现在', icon: '☀️', temp: 28 },
{ time: '14时', icon: '☀️', temp: 30 },
{ time: '16时', icon: '🌤️', temp: 29 },
{ time: '18时', icon: '🌤️', temp: 26 },
{ time: '20时', icon: '🌙', temp: 24 },
{ time: '22时', icon: '🌙', temp: 23 },
],
gradient: 'linear-gradient(165deg, #4a90d9 0%, #63b8ff 25%, #87ceeb 50%, #f0c060 85%, #e8a840 100%)',
accent: 'rgba(255,184,60,0.35)',
dotColor: '#fbbf24',
},
{
id: 'windy',
label: '大风',
icon: '💨',
temp: 18,
desc: '大风蓝色预警',
hi: 22, lo: 14,
humidity: 45, wind: 42,
uv: 3, aqi: 28,
hourly: [
{ time: '现在', icon: '💨', temp: 18 },
{ time: '14时', icon: '💨', temp: 20 },
{ time: '16时', icon: '🌬️', temp: 21 },
{ time: '18时', icon: '🌬️', temp: 19 },
{ time: '20时', icon: '🌙', temp: 16 },
{ time: '22时', icon: '🌙', temp: 15 },
],
gradient: 'linear-gradient(165deg, #2d5f7c 0%, #3a7ca5 30%, #5699c0 60%, #7fb8d0 100%)',
accent: 'rgba(150,210,240,0.3)',
dotColor: '#7dd3fc',
},
{
id: 'rain',
label: '暴雨',
icon: '🌧️',
temp: 20,
desc: '暴雨黄色预警',
hi: 23, lo: 18,
humidity: 92, wind: 28,
uv: 1, aqi: 18,
hourly: [
{ time: '现在', icon: '🌧️', temp: 20 },
{ time: '14时', icon: '⛈️', temp: 21 },
{ time: '16时', icon: '🌧️', temp: 22 },
{ time: '18时', icon: '🌧️', temp: 21 },
{ time: '20时', icon: '🌧️', temp: 20 },
{ time: '22时', icon: '🌙', temp: 19 },
],
gradient: 'linear-gradient(165deg, #1a2a3a 0%, #2c4053 30%, #4a6278 60%, #6b8299 100%)',
accent: 'rgba(130,170,200,0.3)',
dotColor: '#94a3b8',
},
{
id: 'snow',
label: '暴雪',
icon: '❄️',
temp: -8,
desc: '暴雪橙色预警',
hi: -5, lo: -12,
humidity: 78, wind: 35,
uv: 1, aqi: 15,
hourly: [
{ time: '现在', icon: '❄️', temp: -8 },
{ time: '14时', icon: '❄️', temp: -7 },
{ time: '16时', icon: '🌨️', temp: -9 },
{ time: '18时', icon: '🌨️', temp: -10 },
{ time: '20时', icon: '❄️', temp: -11 },
{ time: '22时', icon: '❄️', temp: -12 },
],
gradient: 'linear-gradient(165deg, #8399ad 0%, #a8bfcf 25%, #c5d5e0 50%, #dce6ed 80%, #e8eef3 100%)',
accent: 'rgba(220,235,250,0.4)',
dotColor: '#e2e8f0',
},
];
const cardsRow = document.getElementById('cardsRow');
const bgLayer = document.getElementById('bgLayer');
const headerTime = document.getElementById('headerTime');
// ── Update time ─────────────────────────────────────────
function updateTime() {
const now = new Date();
headerTime.textContent = now.toLocaleTimeString('zh-CN', { hour: '2-digit', minute: '2-digit', hour12: false });
}
updateTime();
setInterval(updateTime, 10000);
// ── Set background ──────────────────────────────────────
function setBackground(gradient) {
bgLayer.style.background = gradient;
}
// Init with sunny
setBackground(weatherData[0].gradient);
// ── Card click expand logic ─────────────────────────────
function handleCardClick(card, data) {
const wasExpanded = card.classList.contains('expanded');
// Collapse all
document.querySelectorAll('.weather-card').forEach(c => c.classList.remove('expanded'));
if (!wasExpanded) {
card.classList.add('expanded');
setBackground(data.gradient);
} else {
setBackground(weatherData[0].gradient);
}
}
// ── Build cards ─────────────────────────────────────────
weatherData.forEach((data, index) => {
const card = document.createElement('div');
card.className = 'weather-card';
if (index === 0) card.classList.add('expanded');
card.setAttribute('data-id', data.id);
const detailsHTML = `
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 湿度
<span class="detail-value">${data.humidity}%</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 风速
<span class="detail-value">${data.wind} km/h</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> UV 指数
<span class="detail-value">${data.uv}</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 空气质量
<span class="detail-value">${data.aqi} 优</span>
</div>
`;
const hourlyHTML = data.hourly.map(h => `
<div class="hourly-item">
<span>${h.time}</span>
<span class="hourly-icon">${h.icon}</span>
<span class="hourly-temp">${h.temp}°</span>
</div>
`).join('');
card.innerHTML = `
<canvas class="card-canvas" id="canvas-${data.id}"></canvas>
<div class="card-content">
<div class="card-icon-row">
<div class="weather-icon-wrap" style="background:${data.accent}">
<span style="line-height:1">${data.icon}</span>
</div>
<span class="card-label">${data.label}</span>
</div>
<div class="card-temp">${data.temp}°</div>
<div class="card-desc">${data.desc}</div>
<div class="card-details">${detailsHTML}</div>
<div class="hourly-strip">${hourlyHTML}</div>
</div>
`;
card.addEventListener('click', () => handleCardClick(card, data));
cardsRow.appendChild(card);
});
// ── Weather Animation Canvases ──────────────────────────
function initCanvas(canvasId, type) {
const canvas = document.getElementById(canvasId);
if (!canvas) return;
const ctx = canvas.getContext('2d');
let particles = [];
let animId;
function resize() {
const rect = canvas.parentElement.getBoundingClientRect();
canvas.width = rect.width * devicePixelRatio;
canvas.height = rect.height * devicePixelRatio;
ctx.setTransform(1, 0, 0, 1, 0, 0);
ctx.scale(devicePixelRatio, devicePixelRatio);
}
resize();
const observer = new ResizeObserver(resize);
observer.observe(canvas.parentElement);
const W = () => canvas.width / devicePixelRatio;
const H = () => canvas.height / devicePixelRatio;
// ── Particle types ──────────────────────────────────
function createSunRay() {
const cx = W() * 0.35;
const cy = H() * 0.32;
const angle = Math.random() * Math.PI * 2;
const dist = 18 + Math.random() * 22;
return {
x: cx + Math.cos(angle) * 18,
y: cy + Math.sin(angle) * 18,
targetX: cx + Math.cos(angle) * dist,
targetY: cy + Math.sin(angle) * dist,
progress: 0,
speed: 0.008 + Math.random() * 0.015,
alpha: 0.7 + Math.random() * 0.3,
size: 1.2 + Math.random() * 1.8,
life: 1,
type: 'ray',
};
}
function createWindLine() {
return {
x: -20,
y: Math.random() * H(),
length: 30 + Math.random() * 60,
speed: 2.5 + Math.random() * 4,
alpha: 0.15 + Math.random() * 0.25,
thickness: 0.6 + Math.random() * 1.2,
life: 1,
type: 'wind',
};
}
function createRaindrop() {
return {
x: Math.random() * W(),
y: -10 - Math.random() * 60,
speed: 8 + Math.random() * 14,
length: 8 + Math.random() * 16,
alpha: 0.25 + Math.random() * 0.35,
thickness: 0.8 + Math.random() * 0.6,
life: 1,
type: 'rain',
wind: 1.5 + Math.random() * 3,
};
}
function createSnowflake() {
const size = 1.5 + Math.random() * 3.5;
return {
x: Math.random() * W(),
y: -10 - Math.random() * 20,
size,
speedY: 0.3 + Math.random() * 1.2,
speedX: -0.3 + Math.random() * 0.6,
wobble: Math.random() * Math.PI * 2,
wobbleSpeed: 0.01 + Math.random() * 0.03,
alpha: 0.5 + Math.random() * 0.5,
life: 1,
type: 'snow',
};
}
// ── Init particles ──────────────────────────────────
function initParticles() {
particles = [];
if (type === 'sunny') {
for (let i = 0; i < 18; i++) particles.push(createSunRay());
} else if (type === 'windy') {
for (let i = 0; i < 12; i++) {
const p = createWindLine();
p.x = Math.random() * W();
particles.push(p);
}
} else if (type === 'rain') {
for (let i = 0; i < 50; i++) {
const p = createRaindrop();
p.y = Math.random() * H();
particles.push(p);
}
} else if (type === 'snow') {
for (let i = 0; i < 45; i++) {
const p = createSnowflake();
p.y = Math.random() * H();
particles.push(p);
}
}
}
initParticles();
// ── Draw functions ──────────────────────────────────
function drawSun(cx, cy) {
// Glow layers
for (let i = 3; i >= 0; i--) {
const r = 24 + i * 8;
const grad = ctx.createRadialGradient(cx, cy, r * 0.3, cx, cy, r);
grad.addColorStop(0, `rgba(255,220,140,${0.25 - i * 0.05})`);
grad.addColorStop(0.5, `rgba(255,200,100,${0.12 - i * 0.03})`);
grad.addColorStop(1, 'rgba(255,180,60,0)');
ctx.fillStyle = grad;
ctx.beginPath();
ctx.arc(cx, cy, r, 0, Math.PI * 2);
ctx.fill();
}
// Core
const core = ctx.createRadialGradient(cx, cy, 0, cx, cy, 10);
core.addColorStop(0, 'rgba(255,245,220,0.95)');
core.addColorStop(1, 'rgba(255,200,100,0.6)');
ctx.fillStyle = core;
ctx.beginPath();
ctx.arc(cx, cy, 10, 0, Math.PI * 2);
ctx.fill();
}
function drawCloud(cx, cy, scale, alpha) {
ctx.fillStyle = `rgba(255,255,255,${alpha})`;
ctx.beginPath();
const s = scale;
ctx.arc(cx, cy, 10 * s, 0, Math.PI * 2);
ctx.arc(cx + 9 * s, cy - 3 * s, 8 * s, 0, Math.PI * 2);
ctx.arc(cx - 8 * s, cy - 1 * s, 7 * s, 0, Math.PI * 2);
ctx.arc(cx + 16 * s, cy + 1 * s, 6 * s, 0, Math.PI * 2);
ctx.arc(cx - 5 * s, cy + 4 * s, 5 * s, 0, Math.PI * 2);
ctx.fill();
}
// ── Animate ─────────────────────────────────────────
let frameCount = 0;
function animate() {
ctx.clearRect(0, 0, W(), H());
frameCount++;
const sunCx = W() * 0.35;
const sunCy = H() * 0.32;
if (type === 'sunny') {
drawSun(sunCx, sunCy);
// Draw rays
particles.forEach(p => {
p.progress += p.speed;
if (p.progress >= 1) {
// Reset ray
const angle = Math.random() * Math.PI * 2;
const dist = 18 + Math.random() * 22;
p.x = sunCx + Math.cos(angle) * 14;
p.y = sunCy + Math.sin(angle) * 14;
p.targetX = sunCx + Math.cos(angle) * dist;
p.targetY = sunCy + Math.sin(angle) * dist;
p.progress = 0;
p.alpha = 0.5 + Math.random() * 0.35;
}
const ease = Math.sin(p.progress * Math.PI * 0.5);
const rx = p.x + (p.targetX - p.x) * ease;
const ry = p.y + (p.targetY - p.y) * ease;
const alpha = p.alpha * (1 - ease * 0.8);
ctx.strokeStyle = `rgba(255,220,150,${alpha})`;
ctx.lineWidth = p.size;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(rx, ry);
ctx.stroke();
});
// Spawn new rays
if (frameCount % 3 === 0 && particles.length < 24) {
particles.push(createSunRay());
}
// Small clouds
const t = Date.now() * 0.0002;
drawCloud(W() * 0.68 + Math.sin(t) * 4, H() * 0.28, 0.5, 0.25);
drawCloud(W() * 0.55 + Math.cos(t * 1.3) * 3, H() * 0.48, 0.4, 0.18);
} else if (type === 'windy') {
// Draw some curved wind lines
particles.forEach(p => {
p.x += p.speed;
if (p.x > W() + 40) {
p.x = -40;
p.y = Math.random() * H();
p.alpha = 0.15 + Math.random() * 0.25;
}
const midX = p.x - p.length * 0.4;
const midY = p.y + Math.sin(p.x * 0.03 + frameCount * 0.02) * 15;
ctx.strokeStyle = `rgba(200,225,255,${p.alpha})`;
ctx.lineWidth = p.thickness;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x - p.length, p.y);
ctx.quadraticCurveTo(midX, midY, p.x, p.y);
ctx.stroke();
// Tiny streak near end
ctx.strokeStyle = `rgba(220,240,255,${p.alpha * 0.7})`;
ctx.lineWidth = p.thickness * 0.5;
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(p.x - 6, p.y - 1);
ctx.stroke();
});
if (frameCount % 8 === 0 && particles.length < 18) {
particles.push(createWindLine());
}
// Subtle cloud
drawCloud(W() * 0.4, H() * 0.35, 0.7, 0.2);
} else if (type === 'rain') {
// Dark cloud at top
drawCloud(W() * 0.3, H() * 0.18, 0.9, 0.3);
drawCloud(W() * 0.6, H() * 0.16, 0.8, 0.25);
particles.forEach(p => {
p.y += p.speed;
p.x += p.wind;
if (p.y > H() + 10) {
p.y = -15;
p.x = Math.random() * (W() + 30) - 15;
}
ctx.strokeStyle = `rgba(160,200,230,${p.alpha})`;
ctx.lineWidth = p.thickness;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(p.x - p.wind * 0.4, p.y - p.length);
ctx.stroke();
// Splash at bottom
if (p.y > H() * 0.88 && Math.random() < 0.3) {
ctx.fillStyle = `rgba(160,200,230,${p.alpha * 0.3})`;
ctx.beginPath();
ctx.arc(p.x, p.y, 1.5, 0, Math.PI * 2);
ctx.fill();
}
});
if (frameCount % 2 === 0 && particles.length < 60) {
particles.push(createRaindrop());
}
} else if (type === 'snow') {
// Soft cloud at top
drawCloud(W() * 0.35, H() * 0.16, 1.0, 0.35);
drawCloud(W() * 0.6, H() * 0.14, 0.85, 0.28);
particles.forEach(p => {
p.wobble += p.wobbleSpeed;
p.y += p.speedY;
p.x += p.speedX + Math.sin(p.wobble) * 0.4;
if (p.y > H() + 10) {
p.y = -10;
p.x = Math.random() * (W() + 20) - 10;
}
if (p.x < -10) p.x = W() + 10;
if (p.x > W() + 10) p.x = -10;
// Draw snowflake (small circle with glow)
const grad = ctx.createRadialGradient(p.x, p.y, 0, p.x, p.y, p.size);
grad.addColorStop(0, `rgba(255,255,255,${p.alpha})`);
grad.addColorStop(1, `rgba(220,235,255,0)`);
ctx.fillStyle = grad;
ctx.beginPath();
ctx.arc(p.x, p.y, p.size * 1.6, 0, Math.PI * 2);
ctx.fill();
ctx.fillStyle = `rgba(255,255,255,${p.alpha * 0.9})`;
ctx.beginPath();
ctx.arc(p.x, p.y, p.size * 0.6, 0, Math.PI * 2);
ctx.fill();
});
if (frameCount % 3 === 0 && particles.length < 55) {
particles.push(createSnowflake());
}
// Ground snow accumulation
ctx.fillStyle = 'rgba(240,245,250,0.25)';
ctx.beginPath();
ctx.moveTo(0, H());
for (let x = 0; x <= W(); x += 3) {
ctx.lineTo(x, H() - 4 - Math.sin(x * 0.05 + frameCount * 0.002) * 3);
}
ctx.lineTo(W(), H());
ctx.closePath();
ctx.fill();
}
animId = requestAnimationFrame(animate);
}
animate();
// Cleanup
return () => {
cancelAnimationFrame(animId);
observer.disconnect();
};
}
// Init all canvases after DOM ready
const cleaners = [];
setTimeout(() => {
weatherData.forEach(data => {
const clean = initCanvas(`canvas-${data.id}`, data.id);
if (clean) cleaners.push(clean);
});
}, 100);
// Cleanup on page unload
window.addEventListener('beforeunload', () => cleaners.forEach(fn => fn()));
// ── Keyboard navigation ────────────────────────────────
document.addEventListener('keydown', (e) => {
const cards = [...document.querySelectorAll('.weather-card')];
const current = cards.findIndex(c => c.classList.contains('expanded'));
if (e.key === 'ArrowRight' && current < cards.length - 1) {
cards[current + 1].click();
cards[current + 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
} else if (e.key === 'ArrowLeft' && current > 0) {
cards[current - 1].click();
cards[current - 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
}
});
})();
</script>
</body>
</html>
网友解答:
--【壹】--:
哇,这个手绘风的天气的图标很亮眼啊,佬这个是用了什么 skill 吗还是直出的啊,我用 2.5pro 出的质量差好多
--【贰】--:
是啊,5.4是真的前端苦手, 组件叠组件叠半天出来一坨大的
--【叁】--:
image1920×947 87.1 KB
aistudio.google 生成的 ,带有动效
--【肆】--:
感觉这模型挺依赖抽卡的,看另一个帖子里和gpt5.5的天气卡片对比,v4pro做出来感觉就很一般
--【伍】--:
image1920×901 93.9 KB
小米mimo-2.5pro搞的,我感觉蛮不错的
--【陆】--:
岂可修,难道是 opencode 的问题 ,opencode 里面的 mimo-2.5pro出来的是这样的,难绷的很
PixPin2026-04-2417-25-052940×1470 283 KB
--【柒】--:
我这里 GPT 5.5 自动调用了 skill 和 Chrome Devtools,做出来是这样的(GPT做前端还是喜欢堆组件嵌套)
PixPin2026-04-2415-34-432940×1470 294 KB
--【捌】--:
好像是有点抽卡的意味,我看有的佬发的效果很差,我的这次就还行
--【玖】--:
GPT5.5做的
d35c7be2ea9a6f701340×880 130 KB
--【拾】--:
配色风格比gpt-5.4弄出来的好看太多了 也有质感了
--【拾壹】--:
有佬友说v4pro后训练可能有点问题,导致现在回答还不要稳定,但现在毕竟还是测试版嘛
--【拾贰】--:
这就充值个10块钱, 然后导入CPA, 然后alias gpt-5.3-codex看看效果
--【拾叁】--:
我是直接cc里直接出的,刚买了coding plan就看到佬的帖子就试了下,没想到挺不错的
image1113×626 33.5 KB
工具: Claude Code
api 来源: DeepSeek 开放平台官网https://platform.deepseek.com
提示词:
以 iOS 18 的设计风格做一个带有动画效果的天气卡片,要求是使用 HTML、CSS 和基础 JavaScript,使用横板天气页面(拥有 4 个天气卡片 (晴天,大风,暴雨,暴雪))。应足够美观,实现一定的交互效果。
效果如下:
PixPin2026-04-2414-33-472940×1464 283 KB
PixPin2026-04-2414-34-152940×1464 307 KB
PixPin2026-04-2414-34-292940×1464 243 KB
PixPin2026-04-2414-35-132940×1464 193 KB
代码:
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>天气</title>
<style>
*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }
@font-face {
font-family: 'SF Pro';
src: local('SF Pro Display'), local('SF Pro Text'), local('Helvetica Neue'), local('PingFang SC');
}
body {
font-family: 'SF Pro', -apple-system, BlinkMacSystemFont, 'PingFang SC', 'Helvetica Neue', sans-serif;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
background: #1c1c1e;
overflow-x: hidden;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
/* Dynamic background that changes based on selected card */
.bg-layer {
position: fixed;
inset: 0;
transition: background 1.2s cubic-bezier(0.25, 0.1, 0.25, 1);
z-index: 0;
}
/* Frosted overlay for iOS depth effect */
.frost-overlay {
position: fixed;
inset: 0;
backdrop-filter: blur(80px) saturate(140%);
-webkit-backdrop-filter: blur(80px) saturate(140%);
z-index: 1;
pointer-events: none;
}
.app-container {
position: relative;
z-index: 2;
width: 100%;
max-width: 960px;
padding: 32px 24px;
}
/* Header */
.header {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 28px;
padding: 0 8px;
}
.header-location {
display: flex;
align-items: center;
gap: 6px;
}
.location-icon {
width: 20px;
height: 20px;
opacity: 0.8;
}
.location-text {
font-size: 20px;
font-weight: 600;
color: #fff;
letter-spacing: -0.3px;
}
.location-chevron {
width: 14px;
height: 14px;
opacity: 0.6;
margin-left: -2px;
}
.header-time {
font-size: 15px;
font-weight: 500;
color: rgba(255,255,255,0.7);
letter-spacing: -0.2px;
}
/* Cards row */
.cards-row {
display: flex;
gap: 14px;
overflow-x: auto;
scroll-snap-type: x mandatory;
scroll-behavior: smooth;
padding: 8px 8px 16px;
-webkit-overflow-scrolling: touch;
scrollbar-width: none;
}
.cards-row::-webkit-scrollbar { display: none; }
/* Individual card */
.weather-card {
flex: 1 0 0;
min-width: 195px;
max-width: 240px;
border-radius: 28px;
padding: 24px 20px 20px;
cursor: pointer;
position: relative;
overflow: hidden;
transition: all 0.55s cubic-bezier(0.22, 0.9, 0.36, 1);
background: rgba(255,255,255,0.12);
backdrop-filter: blur(24px) saturate(160%);
-webkit-backdrop-filter: blur(24px) saturate(160%);
border: 1px solid rgba(255,255,255,0.16);
box-shadow:
0 4px 24px rgba(0,0,0,0.12),
0 1px 4px rgba(0,0,0,0.08),
inset 0 1px 0 rgba(255,255,255,0.1);
user-select: none;
-webkit-tap-highlight-color: transparent;
scroll-snap-align: start;
}
.weather-card:hover {
transform: translateY(-6px);
box-shadow:
0 12px 40px rgba(0,0,0,0.22),
0 2px 8px rgba(0,0,0,0.12),
inset 0 1px 0 rgba(255,255,255,0.14);
border-color: rgba(255,255,255,0.24);
}
.weather-card:active {
transform: scale(0.97);
transition: transform 0.2s cubic-bezier(0.22, 0.9, 0.36, 1);
}
.weather-card.expanded {
flex: 2.5 0 0;
max-width: 400px;
min-width: 260px;
background: rgba(255,255,255,0.16);
border-color: rgba(255,255,255,0.28);
box-shadow:
0 16px 48px rgba(0,0,0,0.28),
0 2px 8px rgba(0,0,0,0.14),
inset 0 1px 0 rgba(255,255,255,0.16);
}
/* Canvas layer for weather animations */
.card-canvas {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
z-index: 0;
border-radius: 28px;
}
.card-content { position: relative; z-index: 1; }
/* Weather icon area */
.card-icon-row {
display: flex;
align-items: flex-start;
justify-content: space-between;
margin-bottom: 8px;
}
.weather-icon-wrap {
width: 52px;
height: 52px;
border-radius: 16px;
display: flex;
align-items: center;
justify-content: center;
font-size: 28px;
transition: transform 0.5s cubic-bezier(0.22, 0.9, 0.36, 1);
}
.weather-card:hover .weather-icon-wrap {
transform: scale(1.08);
}
.card-label {
font-size: 11px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 1.2px;
opacity: 0.5;
color: #fff;
}
.card-temp {
font-size: 48px;
font-weight: 200;
line-height: 1;
letter-spacing: -2px;
margin-bottom: 2px;
color: #fff;
}
.card-desc {
font-size: 15px;
font-weight: 500;
opacity: 0.75;
margin-bottom: 16px;
color: #fff;
letter-spacing: -0.2px;
}
/* Detail rows (shown more in expanded) */
.card-details {
display: flex;
flex-direction: column;
gap: 8px;
opacity: 0.55;
transition: opacity 0.5s ease;
}
.weather-card.expanded .card-details { opacity: 0.85; }
.detail-row {
display: flex;
align-items: center;
gap: 8px;
font-size: 13px;
color: #fff;
letter-spacing: -0.1px;
}
.detail-dot {
width: 6px;
height: 6px;
border-radius: 50%;
flex-shrink: 0;
}
.detail-value { font-weight: 600; margin-left: auto; }
/* Hourly strip (expanded) */
.hourly-strip {
display: flex;
gap: 10px;
margin-top: 16px;
padding-top: 14px;
border-top: 1px solid rgba(255,255,255,0.1);
opacity: 0;
transform: translateY(8px);
transition: all 0.45s cubic-bezier(0.22, 0.9, 0.36, 1);
max-height: 0;
overflow: hidden;
}
.weather-card.expanded .hourly-strip {
opacity: 1;
transform: translateY(0);
max-height: 80px;
}
.hourly-item {
display: flex;
flex-direction: column;
align-items: center;
gap: 4px;
font-size: 11px;
color: rgba(255,255,255,0.7);
flex: 1;
}
.hourly-icon { font-size: 18px; }
.hourly-temp { font-weight: 600; color: #fff; }
/* SVG icons */
.icon-svg { width: 36px; height: 36px; }
/* Responsive */
@media (max-width: 860px) {
.cards-row { gap: 10px; padding: 4px 4px 12px; }
.weather-card { min-width: 150px; padding: 18px 14px 16px; border-radius: 22px; }
.weather-card.expanded { min-width: 200px; max-width: 320px; }
.card-temp { font-size: 36px; }
.card-canvas { border-radius: 22px; }
.header { margin-bottom: 16px; }
}
@media (max-width: 600px) {
.cards-row {
flex-wrap: wrap;
gap: 10px;
}
.weather-card {
flex: 1 0 calc(50% - 5px);
min-width: 0;
max-width: none;
}
.weather-card.expanded {
flex: 1 0 100%;
max-width: none;
}
}
</style>
</head>
<body>
<div class="bg-layer" id="bgLayer"></div>
<div class="frost-overlay"></div>
<div class="app-container">
<div class="header">
<div class="header-location">
<svg class="location-icon" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.2" stroke-linecap="round">
<path d="M12 2C8.13 2 5 5.13 5 9c0 5.25 7 13 7 13s7-7.75 7-13c0-3.87-3.13-7-7-7z"/>
<circle cx="12" cy="9" r="2.5"/>
</svg>
<span class="location-text">北京</span>
<svg class="location-chevron" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.5" stroke-linecap="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</div>
<span class="header-time" id="headerTime"></span>
</div>
<div class="cards-row" id="cardsRow">
<!-- Cards injected by JS -->
</div>
</div>
<script>
(function() {
// ── Config ──────────────────────────────────────────────
const weatherData = [
{
id: 'sunny',
label: '晴天',
icon: '☀️',
temp: 28,
desc: '晴朗无云',
hi: 31, lo: 22,
humidity: 35, wind: 8,
uv: 6, aqi: 42,
hourly: [
{ time: '现在', icon: '☀️', temp: 28 },
{ time: '14时', icon: '☀️', temp: 30 },
{ time: '16时', icon: '🌤️', temp: 29 },
{ time: '18时', icon: '🌤️', temp: 26 },
{ time: '20时', icon: '🌙', temp: 24 },
{ time: '22时', icon: '🌙', temp: 23 },
],
gradient: 'linear-gradient(165deg, #4a90d9 0%, #63b8ff 25%, #87ceeb 50%, #f0c060 85%, #e8a840 100%)',
accent: 'rgba(255,184,60,0.35)',
dotColor: '#fbbf24',
},
{
id: 'windy',
label: '大风',
icon: '💨',
temp: 18,
desc: '大风蓝色预警',
hi: 22, lo: 14,
humidity: 45, wind: 42,
uv: 3, aqi: 28,
hourly: [
{ time: '现在', icon: '💨', temp: 18 },
{ time: '14时', icon: '💨', temp: 20 },
{ time: '16时', icon: '🌬️', temp: 21 },
{ time: '18时', icon: '🌬️', temp: 19 },
{ time: '20时', icon: '🌙', temp: 16 },
{ time: '22时', icon: '🌙', temp: 15 },
],
gradient: 'linear-gradient(165deg, #2d5f7c 0%, #3a7ca5 30%, #5699c0 60%, #7fb8d0 100%)',
accent: 'rgba(150,210,240,0.3)',
dotColor: '#7dd3fc',
},
{
id: 'rain',
label: '暴雨',
icon: '🌧️',
temp: 20,
desc: '暴雨黄色预警',
hi: 23, lo: 18,
humidity: 92, wind: 28,
uv: 1, aqi: 18,
hourly: [
{ time: '现在', icon: '🌧️', temp: 20 },
{ time: '14时', icon: '⛈️', temp: 21 },
{ time: '16时', icon: '🌧️', temp: 22 },
{ time: '18时', icon: '🌧️', temp: 21 },
{ time: '20时', icon: '🌧️', temp: 20 },
{ time: '22时', icon: '🌙', temp: 19 },
],
gradient: 'linear-gradient(165deg, #1a2a3a 0%, #2c4053 30%, #4a6278 60%, #6b8299 100%)',
accent: 'rgba(130,170,200,0.3)',
dotColor: '#94a3b8',
},
{
id: 'snow',
label: '暴雪',
icon: '❄️',
temp: -8,
desc: '暴雪橙色预警',
hi: -5, lo: -12,
humidity: 78, wind: 35,
uv: 1, aqi: 15,
hourly: [
{ time: '现在', icon: '❄️', temp: -8 },
{ time: '14时', icon: '❄️', temp: -7 },
{ time: '16时', icon: '🌨️', temp: -9 },
{ time: '18时', icon: '🌨️', temp: -10 },
{ time: '20时', icon: '❄️', temp: -11 },
{ time: '22时', icon: '❄️', temp: -12 },
],
gradient: 'linear-gradient(165deg, #8399ad 0%, #a8bfcf 25%, #c5d5e0 50%, #dce6ed 80%, #e8eef3 100%)',
accent: 'rgba(220,235,250,0.4)',
dotColor: '#e2e8f0',
},
];
const cardsRow = document.getElementById('cardsRow');
const bgLayer = document.getElementById('bgLayer');
const headerTime = document.getElementById('headerTime');
// ── Update time ─────────────────────────────────────────
function updateTime() {
const now = new Date();
headerTime.textContent = now.toLocaleTimeString('zh-CN', { hour: '2-digit', minute: '2-digit', hour12: false });
}
updateTime();
setInterval(updateTime, 10000);
// ── Set background ──────────────────────────────────────
function setBackground(gradient) {
bgLayer.style.background = gradient;
}
// Init with sunny
setBackground(weatherData[0].gradient);
// ── Card click expand logic ─────────────────────────────
function handleCardClick(card, data) {
const wasExpanded = card.classList.contains('expanded');
// Collapse all
document.querySelectorAll('.weather-card').forEach(c => c.classList.remove('expanded'));
if (!wasExpanded) {
card.classList.add('expanded');
setBackground(data.gradient);
} else {
setBackground(weatherData[0].gradient);
}
}
// ── Build cards ─────────────────────────────────────────
weatherData.forEach((data, index) => {
const card = document.createElement('div');
card.className = 'weather-card';
if (index === 0) card.classList.add('expanded');
card.setAttribute('data-id', data.id);
const detailsHTML = `
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 湿度
<span class="detail-value">${data.humidity}%</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 风速
<span class="detail-value">${data.wind} km/h</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> UV 指数
<span class="detail-value">${data.uv}</span>
</div>
<div class="detail-row">
<span class="detail-dot" style="background:${data.dotColor}"></span> 空气质量
<span class="detail-value">${data.aqi} 优</span>
</div>
`;
const hourlyHTML = data.hourly.map(h => `
<div class="hourly-item">
<span>${h.time}</span>
<span class="hourly-icon">${h.icon}</span>
<span class="hourly-temp">${h.temp}°</span>
</div>
`).join('');
card.innerHTML = `
<canvas class="card-canvas" id="canvas-${data.id}"></canvas>
<div class="card-content">
<div class="card-icon-row">
<div class="weather-icon-wrap" style="background:${data.accent}">
<span style="line-height:1">${data.icon}</span>
</div>
<span class="card-label">${data.label}</span>
</div>
<div class="card-temp">${data.temp}°</div>
<div class="card-desc">${data.desc}</div>
<div class="card-details">${detailsHTML}</div>
<div class="hourly-strip">${hourlyHTML}</div>
</div>
`;
card.addEventListener('click', () => handleCardClick(card, data));
cardsRow.appendChild(card);
});
// ── Weather Animation Canvases ──────────────────────────
function initCanvas(canvasId, type) {
const canvas = document.getElementById(canvasId);
if (!canvas) return;
const ctx = canvas.getContext('2d');
let particles = [];
let animId;
function resize() {
const rect = canvas.parentElement.getBoundingClientRect();
canvas.width = rect.width * devicePixelRatio;
canvas.height = rect.height * devicePixelRatio;
ctx.setTransform(1, 0, 0, 1, 0, 0);
ctx.scale(devicePixelRatio, devicePixelRatio);
}
resize();
const observer = new ResizeObserver(resize);
observer.observe(canvas.parentElement);
const W = () => canvas.width / devicePixelRatio;
const H = () => canvas.height / devicePixelRatio;
// ── Particle types ──────────────────────────────────
function createSunRay() {
const cx = W() * 0.35;
const cy = H() * 0.32;
const angle = Math.random() * Math.PI * 2;
const dist = 18 + Math.random() * 22;
return {
x: cx + Math.cos(angle) * 18,
y: cy + Math.sin(angle) * 18,
targetX: cx + Math.cos(angle) * dist,
targetY: cy + Math.sin(angle) * dist,
progress: 0,
speed: 0.008 + Math.random() * 0.015,
alpha: 0.7 + Math.random() * 0.3,
size: 1.2 + Math.random() * 1.8,
life: 1,
type: 'ray',
};
}
function createWindLine() {
return {
x: -20,
y: Math.random() * H(),
length: 30 + Math.random() * 60,
speed: 2.5 + Math.random() * 4,
alpha: 0.15 + Math.random() * 0.25,
thickness: 0.6 + Math.random() * 1.2,
life: 1,
type: 'wind',
};
}
function createRaindrop() {
return {
x: Math.random() * W(),
y: -10 - Math.random() * 60,
speed: 8 + Math.random() * 14,
length: 8 + Math.random() * 16,
alpha: 0.25 + Math.random() * 0.35,
thickness: 0.8 + Math.random() * 0.6,
life: 1,
type: 'rain',
wind: 1.5 + Math.random() * 3,
};
}
function createSnowflake() {
const size = 1.5 + Math.random() * 3.5;
return {
x: Math.random() * W(),
y: -10 - Math.random() * 20,
size,
speedY: 0.3 + Math.random() * 1.2,
speedX: -0.3 + Math.random() * 0.6,
wobble: Math.random() * Math.PI * 2,
wobbleSpeed: 0.01 + Math.random() * 0.03,
alpha: 0.5 + Math.random() * 0.5,
life: 1,
type: 'snow',
};
}
// ── Init particles ──────────────────────────────────
function initParticles() {
particles = [];
if (type === 'sunny') {
for (let i = 0; i < 18; i++) particles.push(createSunRay());
} else if (type === 'windy') {
for (let i = 0; i < 12; i++) {
const p = createWindLine();
p.x = Math.random() * W();
particles.push(p);
}
} else if (type === 'rain') {
for (let i = 0; i < 50; i++) {
const p = createRaindrop();
p.y = Math.random() * H();
particles.push(p);
}
} else if (type === 'snow') {
for (let i = 0; i < 45; i++) {
const p = createSnowflake();
p.y = Math.random() * H();
particles.push(p);
}
}
}
initParticles();
// ── Draw functions ──────────────────────────────────
function drawSun(cx, cy) {
// Glow layers
for (let i = 3; i >= 0; i--) {
const r = 24 + i * 8;
const grad = ctx.createRadialGradient(cx, cy, r * 0.3, cx, cy, r);
grad.addColorStop(0, `rgba(255,220,140,${0.25 - i * 0.05})`);
grad.addColorStop(0.5, `rgba(255,200,100,${0.12 - i * 0.03})`);
grad.addColorStop(1, 'rgba(255,180,60,0)');
ctx.fillStyle = grad;
ctx.beginPath();
ctx.arc(cx, cy, r, 0, Math.PI * 2);
ctx.fill();
}
// Core
const core = ctx.createRadialGradient(cx, cy, 0, cx, cy, 10);
core.addColorStop(0, 'rgba(255,245,220,0.95)');
core.addColorStop(1, 'rgba(255,200,100,0.6)');
ctx.fillStyle = core;
ctx.beginPath();
ctx.arc(cx, cy, 10, 0, Math.PI * 2);
ctx.fill();
}
function drawCloud(cx, cy, scale, alpha) {
ctx.fillStyle = `rgba(255,255,255,${alpha})`;
ctx.beginPath();
const s = scale;
ctx.arc(cx, cy, 10 * s, 0, Math.PI * 2);
ctx.arc(cx + 9 * s, cy - 3 * s, 8 * s, 0, Math.PI * 2);
ctx.arc(cx - 8 * s, cy - 1 * s, 7 * s, 0, Math.PI * 2);
ctx.arc(cx + 16 * s, cy + 1 * s, 6 * s, 0, Math.PI * 2);
ctx.arc(cx - 5 * s, cy + 4 * s, 5 * s, 0, Math.PI * 2);
ctx.fill();
}
// ── Animate ─────────────────────────────────────────
let frameCount = 0;
function animate() {
ctx.clearRect(0, 0, W(), H());
frameCount++;
const sunCx = W() * 0.35;
const sunCy = H() * 0.32;
if (type === 'sunny') {
drawSun(sunCx, sunCy);
// Draw rays
particles.forEach(p => {
p.progress += p.speed;
if (p.progress >= 1) {
// Reset ray
const angle = Math.random() * Math.PI * 2;
const dist = 18 + Math.random() * 22;
p.x = sunCx + Math.cos(angle) * 14;
p.y = sunCy + Math.sin(angle) * 14;
p.targetX = sunCx + Math.cos(angle) * dist;
p.targetY = sunCy + Math.sin(angle) * dist;
p.progress = 0;
p.alpha = 0.5 + Math.random() * 0.35;
}
const ease = Math.sin(p.progress * Math.PI * 0.5);
const rx = p.x + (p.targetX - p.x) * ease;
const ry = p.y + (p.targetY - p.y) * ease;
const alpha = p.alpha * (1 - ease * 0.8);
ctx.strokeStyle = `rgba(255,220,150,${alpha})`;
ctx.lineWidth = p.size;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(rx, ry);
ctx.stroke();
});
// Spawn new rays
if (frameCount % 3 === 0 && particles.length < 24) {
particles.push(createSunRay());
}
// Small clouds
const t = Date.now() * 0.0002;
drawCloud(W() * 0.68 + Math.sin(t) * 4, H() * 0.28, 0.5, 0.25);
drawCloud(W() * 0.55 + Math.cos(t * 1.3) * 3, H() * 0.48, 0.4, 0.18);
} else if (type === 'windy') {
// Draw some curved wind lines
particles.forEach(p => {
p.x += p.speed;
if (p.x > W() + 40) {
p.x = -40;
p.y = Math.random() * H();
p.alpha = 0.15 + Math.random() * 0.25;
}
const midX = p.x - p.length * 0.4;
const midY = p.y + Math.sin(p.x * 0.03 + frameCount * 0.02) * 15;
ctx.strokeStyle = `rgba(200,225,255,${p.alpha})`;
ctx.lineWidth = p.thickness;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x - p.length, p.y);
ctx.quadraticCurveTo(midX, midY, p.x, p.y);
ctx.stroke();
// Tiny streak near end
ctx.strokeStyle = `rgba(220,240,255,${p.alpha * 0.7})`;
ctx.lineWidth = p.thickness * 0.5;
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(p.x - 6, p.y - 1);
ctx.stroke();
});
if (frameCount % 8 === 0 && particles.length < 18) {
particles.push(createWindLine());
}
// Subtle cloud
drawCloud(W() * 0.4, H() * 0.35, 0.7, 0.2);
} else if (type === 'rain') {
// Dark cloud at top
drawCloud(W() * 0.3, H() * 0.18, 0.9, 0.3);
drawCloud(W() * 0.6, H() * 0.16, 0.8, 0.25);
particles.forEach(p => {
p.y += p.speed;
p.x += p.wind;
if (p.y > H() + 10) {
p.y = -15;
p.x = Math.random() * (W() + 30) - 15;
}
ctx.strokeStyle = `rgba(160,200,230,${p.alpha})`;
ctx.lineWidth = p.thickness;
ctx.lineCap = 'round';
ctx.beginPath();
ctx.moveTo(p.x, p.y);
ctx.lineTo(p.x - p.wind * 0.4, p.y - p.length);
ctx.stroke();
// Splash at bottom
if (p.y > H() * 0.88 && Math.random() < 0.3) {
ctx.fillStyle = `rgba(160,200,230,${p.alpha * 0.3})`;
ctx.beginPath();
ctx.arc(p.x, p.y, 1.5, 0, Math.PI * 2);
ctx.fill();
}
});
if (frameCount % 2 === 0 && particles.length < 60) {
particles.push(createRaindrop());
}
} else if (type === 'snow') {
// Soft cloud at top
drawCloud(W() * 0.35, H() * 0.16, 1.0, 0.35);
drawCloud(W() * 0.6, H() * 0.14, 0.85, 0.28);
particles.forEach(p => {
p.wobble += p.wobbleSpeed;
p.y += p.speedY;
p.x += p.speedX + Math.sin(p.wobble) * 0.4;
if (p.y > H() + 10) {
p.y = -10;
p.x = Math.random() * (W() + 20) - 10;
}
if (p.x < -10) p.x = W() + 10;
if (p.x > W() + 10) p.x = -10;
// Draw snowflake (small circle with glow)
const grad = ctx.createRadialGradient(p.x, p.y, 0, p.x, p.y, p.size);
grad.addColorStop(0, `rgba(255,255,255,${p.alpha})`);
grad.addColorStop(1, `rgba(220,235,255,0)`);
ctx.fillStyle = grad;
ctx.beginPath();
ctx.arc(p.x, p.y, p.size * 1.6, 0, Math.PI * 2);
ctx.fill();
ctx.fillStyle = `rgba(255,255,255,${p.alpha * 0.9})`;
ctx.beginPath();
ctx.arc(p.x, p.y, p.size * 0.6, 0, Math.PI * 2);
ctx.fill();
});
if (frameCount % 3 === 0 && particles.length < 55) {
particles.push(createSnowflake());
}
// Ground snow accumulation
ctx.fillStyle = 'rgba(240,245,250,0.25)';
ctx.beginPath();
ctx.moveTo(0, H());
for (let x = 0; x <= W(); x += 3) {
ctx.lineTo(x, H() - 4 - Math.sin(x * 0.05 + frameCount * 0.002) * 3);
}
ctx.lineTo(W(), H());
ctx.closePath();
ctx.fill();
}
animId = requestAnimationFrame(animate);
}
animate();
// Cleanup
return () => {
cancelAnimationFrame(animId);
observer.disconnect();
};
}
// Init all canvases after DOM ready
const cleaners = [];
setTimeout(() => {
weatherData.forEach(data => {
const clean = initCanvas(`canvas-${data.id}`, data.id);
if (clean) cleaners.push(clean);
});
}, 100);
// Cleanup on page unload
window.addEventListener('beforeunload', () => cleaners.forEach(fn => fn()));
// ── Keyboard navigation ────────────────────────────────
document.addEventListener('keydown', (e) => {
const cards = [...document.querySelectorAll('.weather-card')];
const current = cards.findIndex(c => c.classList.contains('expanded'));
if (e.key === 'ArrowRight' && current < cards.length - 1) {
cards[current + 1].click();
cards[current + 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
} else if (e.key === 'ArrowLeft' && current > 0) {
cards[current - 1].click();
cards[current - 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
}
});
})();
</script>
</body>
</html>
网友解答:
--【壹】--:
哇,这个手绘风的天气的图标很亮眼啊,佬这个是用了什么 skill 吗还是直出的啊,我用 2.5pro 出的质量差好多
--【贰】--:
是啊,5.4是真的前端苦手, 组件叠组件叠半天出来一坨大的
--【叁】--:
image1920×947 87.1 KB
aistudio.google 生成的 ,带有动效
--【肆】--:
感觉这模型挺依赖抽卡的,看另一个帖子里和gpt5.5的天气卡片对比,v4pro做出来感觉就很一般
--【伍】--:
image1920×901 93.9 KB
小米mimo-2.5pro搞的,我感觉蛮不错的
--【陆】--:
岂可修,难道是 opencode 的问题 ,opencode 里面的 mimo-2.5pro出来的是这样的,难绷的很
PixPin2026-04-2417-25-052940×1470 283 KB
--【柒】--:
我这里 GPT 5.5 自动调用了 skill 和 Chrome Devtools,做出来是这样的(GPT做前端还是喜欢堆组件嵌套)
PixPin2026-04-2415-34-432940×1470 294 KB
--【捌】--:
好像是有点抽卡的意味,我看有的佬发的效果很差,我的这次就还行
--【玖】--:
GPT5.5做的
d35c7be2ea9a6f701340×880 130 KB
--【拾】--:
配色风格比gpt-5.4弄出来的好看太多了 也有质感了
--【拾壹】--:
有佬友说v4pro后训练可能有点问题,导致现在回答还不要稳定,但现在毕竟还是测试版嘛
--【拾贰】--:
这就充值个10块钱, 然后导入CPA, 然后alias gpt-5.3-codex看看效果
--【拾叁】--:
我是直接cc里直接出的,刚买了coding plan就看到佬的帖子就试了下,没想到挺不错的
image1113×626 33.5 KB

