如何将WPF流光动画特效改写为长尾词?

2026-03-30 10:581阅读0评论SEO问题
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本文共计800个文字,预计阅读时间需要4分钟。

如何将WPF流光动画特效改写为长尾词?

一、代码+Window.Resources !--外+Storyboard x:Key=Storyboard1 RepeatBehavior=Forever PointAnimationUsingKeyFrames Storyboard.TargetProperty=(Shape.Stroke).(LinearGradientBrush.StartPoint) Storyboard.TargetName=rectangle Easing=

一、代码

<Window.Resources> <!--外--> <Storyboard x:Key="Storyboard1" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> <!--中--> <Storyboard x:Key="Storyboard2" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle1"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle1"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> <!--内--> <Storyboard x:Key="Storyboard3" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle2"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle2"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Window.Triggers> <!--外--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard1}"/> </EventTrigger> <!--中--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard2}"/> </EventTrigger> <!--内--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard3}"/> </EventTrigger> </Window.Triggers> <Grid> <!--外--> <Rectangle x:Name="rectangle" Width="300" Height="300" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="Violet" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--中--> <Rectangle x:Name="rectangle1" Width="200" Height="200" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="Green" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--内--> <Rectangle x:Name="rectangle2" Width="100" Height="100" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="red" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> </Grid>

二、特效

到此这篇关于WPF实现流光动画特效的文章就介绍到这了。希望对大家的学习有所帮助,也希望大家多多支持自由互联。

如何将WPF流光动画特效改写为长尾词?

本文共计800个文字,预计阅读时间需要4分钟。

如何将WPF流光动画特效改写为长尾词?

一、代码+Window.Resources !--外+Storyboard x:Key=Storyboard1 RepeatBehavior=Forever PointAnimationUsingKeyFrames Storyboard.TargetProperty=(Shape.Stroke).(LinearGradientBrush.StartPoint) Storyboard.TargetName=rectangle Easing=

一、代码

<Window.Resources> <!--外--> <Storyboard x:Key="Storyboard1" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> <!--中--> <Storyboard x:Key="Storyboard2" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle1"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle1"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> <!--内--> <Storyboard x:Key="Storyboard3" RepeatBehavior="Forever"> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" Storyboard.TargetName="rectangle2"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/> </PointAnimationUsingKeyFrames> <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" Storyboard.TargetName="rectangle2"> <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/> <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/> <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/> <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/> <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/> </PointAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Window.Triggers> <!--外--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard1}"/> </EventTrigger> <!--中--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard2}"/> </EventTrigger> <!--内--> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource Storyboard3}"/> </EventTrigger> </Window.Triggers> <Grid> <!--外--> <Rectangle x:Name="rectangle" Width="300" Height="300" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="Violet" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--中--> <Rectangle x:Name="rectangle1" Width="200" Height="200" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="Green" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--内--> <Rectangle x:Name="rectangle2" Width="100" Height="100" StrokeThickness="3"> <Rectangle.Stroke> <LinearGradientBrush Opacity="0.6"> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="red" Offset="1"/> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> </Grid>

二、特效

到此这篇关于WPF实现流光动画特效的文章就介绍到这了。希望对大家的学习有所帮助,也希望大家多多支持自由互联。

如何将WPF流光动画特效改写为长尾词?