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本文共计656个文字,预计阅读时间需要3分钟。
需要实现如下人机猜拳小游戏:我们需建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:【Player.cs】/*作者:JeronZhou时间:2021-11-01*/
需要实现如下图所示的人机猜拳小游戏:
我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Player { public string FistName { get; set; } public int Play(string name) { FistName = name; switch (FistName) { case "石头": return 1; case "剪刀": return 2; case "布": return 3; default: return 0; } } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Computer { public string FistName { get; set; } public int RandomPlay() { Random random = new Random(Guid.NewGuid().GetHashCode()); int num = random.Next(1, 4); switch (num) { case 1: FistName = "石头"; break; case 2: FistName = "剪刀"; break; case 3: FistName = "布"; break; } return num; } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Judge { public string Win(int play, int computer) { int result = play - computer; switch (result) { case -1: return "你赢了"; case 2: return "你赢了"; case -2: return "你输了"; case 1: return "你输了"; default: return "平手"; } } } }
共有5个标签(3个空标签),三个按钮。
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } void Button1Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button1.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button2Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button2.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button3Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button3.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { internal sealed class Program { [STAThread] private static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainForm()); } } }
到此这篇关于C#简易人机对抗“石头剪刀布”游戏的实现的文章就介绍到这了,更多相关C# 石头剪刀布内容请搜索自由互联以前的文章或继续浏览下面的相关文章希望大家以后多多支持自由互联!
本文共计656个文字,预计阅读时间需要3分钟。
需要实现如下人机猜拳小游戏:我们需建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:【Player.cs】/*作者:JeronZhou时间:2021-11-01*/
需要实现如下图所示的人机猜拳小游戏:
我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Player { public string FistName { get; set; } public int Play(string name) { FistName = name; switch (FistName) { case "石头": return 1; case "剪刀": return 2; case "布": return 3; default: return 0; } } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Computer { public string FistName { get; set; } public int RandomPlay() { Random random = new Random(Guid.NewGuid().GetHashCode()); int num = random.Next(1, 4); switch (num) { case 1: FistName = "石头"; break; case 2: FistName = "剪刀"; break; case 3: FistName = "布"; break; } return num; } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Judge { public string Win(int play, int computer) { int result = play - computer; switch (result) { case -1: return "你赢了"; case 2: return "你赢了"; case -2: return "你输了"; case 1: return "你输了"; default: return "平手"; } } } }
共有5个标签(3个空标签),三个按钮。
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } void Button1Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button1.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button2Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button2.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button3Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button3.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } } }
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { internal sealed class Program { [STAThread] private static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainForm()); } } }
到此这篇关于C#简易人机对抗“石头剪刀布”游戏的实现的文章就介绍到这了,更多相关C# 石头剪刀布内容请搜索自由互联以前的文章或继续浏览下面的相关文章希望大家以后多多支持自由互联!

